They’ve included a new feature where you can customize your restaurant with over 1000 items of decor, but you’ll have to earn those items by winning medals, leveling up your chef, and completing shifts.
During the lunch and dinner rushes, it is vital to keep your holding stations full to prevent you from becoming too overloaded.
Think of it as a time extension, a customer with things like Pretzels or French Fries sitting in the holding station won’t get as upset with you if you’re taking too long on their order. A few recipes are holding station only, side dishes, as they’ll serve to tidy over guests while they wait for you to prepare their food. It’s two-fold though as yes it helps to rush out orders quickly, it also means that you have another section of the screen to focus your attention. Holding stations are a great feature as you’ll be able to select from specific items and side dishes to prepare in bulk and to have them ready to go for orders. Even if you’re a veteran Cook, Serve, Delicious!, player, you may want to check it out anyway as they’ll teach you about the new holding areas. If you’re new to the series, they throw you into an easy-to-follow tutorial, guiding you through the basics. With 2017’s sequel making its way to the Nintendo Switch, it gives me another reason to turn the lights back on in my restaurant’s kitchen.Ĭook, Serve, Delicious! 2!! brings the familiar format back with over 180 different meals to prepare, a considerable jump from the 30 dishes of the first game.
As crazy as this series can get during a single day in the game, it’s was such a great way for me to unwind. Its name, Cook, Serve, Delicious!, and it captivated my gaming heart. New furniture and decorative items are unlocked throughout the game as the player reaches various milestones.Back in 2012, a fun little cooking game made its way onto Steam.
New to this part of the game is the restaurant designer, where the player can decorate the interior of his restaurant according to his wishes. attracting more customers at specific times of day, or forcing the player to do chores more often. Each of the different foods is prepared differently and they often have various special effects, e.g. The player earns money for properly fulfilled orders that can be spent on improved equipment and new foods for the menu. In the latter case, the game takes on a management dimension.
The player can work shifts in any of a variety of different restaurants, or he can work in his own restaurant, the titular "Cook Serve Delicious". Among these are "entrees", which are never ordered by the customers directly but can end up purchased as an addition to their regular orders. This is optional for many menu items, but some foodstuffs can only be prepared in a holding station. New to the sequel are 'holding stations', where the player can prepare food in advance so that it can be served quickly to customers. Additionally, the player has to do chores such as throwing out the trash or washing the dishes. Messing up the order or not cooking the food properly will result in a dissatisfied customer. Some foods also have to be cooked after preparation, and need to be served in time before they are burnt. Similarly to the original game, the gameplay revolves around cooking minigames where the player needs to quickly press keys to add the proper ingredients, according to the customer's order.
Not an American user? Description Cook, Serve, Delicious! 2!! is a sequel to the restaurant simulator Cook, Serve, Delicious!.